Composition relates to everything within the frame. The key is once again to take the time to notice everything, then make adjustments, then notice everything again.

Levelling shots
Make sure your shot looks level, that horizons appear natural and that uprights are upright. The best way is to use the level on the tripod, and then adjust from there if you need to. When shooting handheld choose something in the background which is level or vertical and keep checking on it.

Positioning the subject
Basically, your main point of interest should be off-centre. The Rule of Thirds explains this in more detail. See examples and description: 

Kodak Guidelines for Better Photographic Composition

When framing your shot consider the image as divided into thirds both horizontally and vertically. The lines cross at places that make good points for the focus of interest.

From the same rule comes the wisdom that you should place the horizon either high or low in the frame, rarely in the middle. The same is true of strong vertical lines, which always seem to ‘make more sense’ if placed off centre.

Leading Room
You should always consider the space around the subject in view of the direction they are looking or the direction in which they are moving. Generally, you should leave extra screen space in front of the subject’s eyes, and leave strategic space in the frame for moving subjects to move into. This is called leading room.

Headroom
This refers to the space between the top of the subject’s head and the top of the frame. Too much, or too little headroom and the framing of the shot will look uncomfortable. Most MS and closer shots will need only the minimum space above the head.

Mergers
One example of a merger would be having a tree growing out of your interviewer’s head. Notice it. Another type, border mergers cut off people or objects in a way which draws attention to the edge of the frame. As a rule you should not cut off people at the joints (eg not at the knee, cut through the thigh or the shin instead, hehehe).

Lighting
Check that your subject looks correctly lit in relation to the rest of the scene and that the exposure will give you the results that you need. Anticipate changes in the lighting conditions, keep an eye on the clouds.

Background
Notice the background. Is it suitable? Will you see enough detail? Will it distract from the subject? Where are the strong lines? Will it contrast with the subject?

Reduce distracting detail
Move the camera, or zoom in to get distractions out of the frame. Alternatively lift, implore or shoo all distractions out of frame.

Space for Transitions
We wont go into detail about transitions at this stage, but you should bear in mind that using fades and dissolves at the edit stage requires the camera operator to have left about 5 seconds at the beginning and end of each shot. If you don’t leave the space on your camera tape editing can become a nightmare. Really good camera work provides the editor with the perfect cue for editing, but we’ll skip that bit for now as well.

Representing 3 Dimensions
Try to give the impression of depth in your picture to lessen the effect of 2 dimensionality. A landscape shot looks better if there is something in the foreground. A figure in the foreground looks better balanced with some background. Diagonals within your composition are dynamic, giving a sense of movement. Use them to lead the viewers eye to your main subject.

Getting more creative with it
Its fine to be creative with your camerawork, but make sure you get a high enough proportion of shots which ‘work’ in an easily understood way. Be sure that you will return home with a result. Then be more adventurous with your complex camerawork, but until you have what you need, keep it simple.

Look for interesting shots all the time, check out the location thoroughly considering the lighting, the background, logistical problems, movements and everything else. Communicate with the rest of your team to get the best results.

Watch some different types of TV and notice the shot language used for different programmes. What makes a more dramatic shot? What can the angle of the shot tell you about the character? Why did they choose that angle for the shot?

 

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Intro - Camera - Controls - Zoom - Tripod - Shot Categories - Movements - Sequences - Composition - Audio - Better Sound - The Procedure

HDV Video Production - HDV Video Zone - DV Cameras

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